The new highly anticipated DLC for Don’t Starve entitled Shipwrecked was released for beta on December 1st and officially released on March 31st. The new expansion pack strays away from it’s predecessors where we are presented with a tropical setting. This will be a relatively short review as well and I shall point out the major aspects of the DLC.
One of the major aspects of the DLC is water. Don’t Starve Shipwrecked heavily emphasizes water-based game mechanics that affects and is affected by the weather, biomes, creatures, and so forth. From existing games mechanics such as rainfall and wetness meter to new games mechanics such as waves and flooding, there are more status and environmental effects that provides a new gameplay experience.
Waves are a new game mechanic that functions as obstacles if the player is hit with them or functions as a speed boost by traveling in the same direction. Waves also come in two tiers: small and large. Flooding is another new game mechanic where the ground will eventually become flooded with water with continuous rainfall. If left unattended, non-elevated structures may be unable to function such as research stations. It is recommended that players take extra precautionary steps to prepare for flooding so that non-elevated structures remain intact for use.
Since Don’t Starve Shipwrecked is an expansion pack for a continuous game, there are still aspects of the game I have yet to encounter due to the scale of the game. The time elapsed in-game can range from a few days to hundreds. Despite that, Don’t Starve Shipwrecked is an overall great expansion pack that provide hours of gameplay with new content. Those who enjoyed Don’t Starve Reign of Giants will enjoy Don’t Starve Shipwrecked as well, especially those who love tropical settings. All that’s left is to look forward to the new expansion pack Klei Entertainment comes out with.